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Wireframes, User Flows, UI Mockups

I was lucky to have this chance participating the in-production Disney IP mobile game, Frozen2, Black Forest.

As the only one in house UX UI designer, I took responsibility to create wireframes, user flows, and UI mockups for the events. Below are the features I worked on.

icon.png
appstore-icon-mobile.png
googlestore-icon-mobile.png

Live event: Sweepstakes

Wireframes and user flows

First time launched the event.png
Tap on event badge.png
The event has ended.png
FTUE .png
Winning animation sequence1.png
Winning animation sequence2.png

Live event: Sweepstakes

Event popups UI style and event progress badge explorations

Event_popup.png
Event_Sweeptakes_event_pre-level_meterop
Event_Sweeptakes_eventpopup_4.png
Event_Sweeptakes_event_pre-level_meterop
Sweepstakes_pre-level_popup.png
Sweepstakes_event_progress_popup3.png
concept.png

Live event: End of Content event

Wireframes and user flows

Player finished all the available levels
Frozen2-End of Content Event.png
Chests goes cool down mode.png
New levels are available now.png
This event ends.png

Live event: End of Content event

UI treatment explorations

End of content event_popup.png
End of content event_1.png
End of content event_4.png
End of content event_2.png
End of content event_3.png
End of content event_5.png
End of content event_popup.png

Store improvement with Daily Deal

Wireframes and UI mockups

Store_2.png
Store 3.png
Store_UI_improvement_2.5.png
Store_UI_improvement_4.1.png
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